Class
PaddingFluent
ConsoleMonster.Layout
The fluent methods of Padding, generated from its public properties: A property-named method sets a property and Add... adds to a collection, both returning the same instance.
Inheritance
- object
- PaddingFluent
Methods
public static Padding Bottom(Padding padding, int value) #Sets Padding.Bottom: Bottom rows.
Parameters
- padding ConsoleMonster.Layout.Padding
- The instance.
- value int
- The value.
Examples
// C# initializer or property // C# fluent
new global::ConsoleMonster.Layout.Padding { Bottom = value }; Ui.Padding().Bottom(value);Content 2 overloads
public static Padding Content(Padding padding, IWidget content) #Configures this container's content before session ownership.
Parameters
- padding ConsoleMonster.Layout.Padding
- The instance.
- content ConsoleMonster.Layout.IWidget
- The widget or nested content builder.
public static Padding Content(Padding padding, Action<ContentBuilder> content) #Configures this container's content before session ownership.
Parameters
- padding ConsoleMonster.Layout.Padding
- The instance.
- content System.Action<ConsoleMonster.Layout.ContentBuilder>
- The widget or nested content builder.
public static Padding Left(Padding padding, int value) #Sets Padding.Left: Left cells.
Parameters
- padding ConsoleMonster.Layout.Padding
- The instance.
- value int
- The value.
Examples
// C# initializer or property // C# fluent
new global::ConsoleMonster.Layout.Padding { Left = value }; Ui.Padding().Left(value);public static Padding Right(Padding padding, int value) #Sets Padding.Right: Right cells.
Parameters
- padding ConsoleMonster.Layout.Padding
- The instance.
- value int
- The value.
Examples
// C# initializer or property // C# fluent
new global::ConsoleMonster.Layout.Padding { Right = value }; Ui.Padding().Right(value);public static Padding Top(Padding padding, int value) #Sets Padding.Top: Top rows.
Parameters
- padding ConsoleMonster.Layout.Padding
- The instance.
- value int
- The value.
Examples
// C# initializer or property // C# fluent
new global::ConsoleMonster.Layout.Padding { Top = value }; Ui.Padding().Top(value);